News

Godot Tutorial #5: 2-axis gimbal camera for 3D games

Godot Tutorial #5: 2-axis gimbal camera for 3D games

Satellite Repairman is released!

Satellite Repairman is released!

Well, I’ve updated everything and left my own blog to be the last 🙂 As of today, Satellite Repairman is officially released on Steam, itch.io and Humble Store. I’ve actually released v1.1 just now which includes an awesome full controller support and a few fixes.   But this is not […]

A major update on Satellite Repairman

A major update on Satellite Repairman

Hi all! I’ve been pretty busy with Satellite Repairman, posting occasional tweets and devlog posts, but no posts in here 🙁 So this post is a summarized version of what’s been happening, the current status and where the game is going in the next few months until the release in […]

Introducing: Satellite Repairman!

Introducing: Satellite Repairman!

[WIP game description] An inter-planetary war breaks out. All planets use advanced defense technology and space missiles to damage their enemies at a distance. An intelligent management of resources is paramount for the functioning of your planet defense structures and survival of its people. War demands strategy, quick and deep […]

New game ahead! [also, looking for a 2D artist]

New game ahead! [also, looking for a 2D artist]

Phew! Finally a back-from-summer post 🙂 I’ve got good news and not so good news! The game I wrote about in my last post (codenamed ‘Delivery’) has been postponed. Well, not sure if postponed or cancelled. I do want to make it, but right now the amount of work it requires […]

aaaand here I go again

aaaand here I go again

Hi everyone! Long time, no posts 🙂 I’ve been in a sort of AFK period (at least from games) after the release of A Game of Changes. A mix of post-release depression, venting out steam, crying of failure, feelings of being totally lost, etc etc 😀 Anyway, I’ve decided to […]

Godot tutorial #4: Adventures in shaderland part 1

Godot tutorial #4: Adventures in shaderland part 1

A Game of Changes is now Available

A Game of Changes is now Available

Today is not just any day, today is launch day 🙂 After 2 last weeks of super intensive bug fixing and polishing, I’m happy to announce that A Game of Changes is now available for Windows, Mac and Linux. You can get it via Steam, itch.io, GreenManGaming, Humble Store or […]

Godot Tutorial #3: Applying a texture to text

Godot Tutorial #3: Applying a texture to text

My adventures in shader land 🙂

A (much) delayed devlog and update on A Game of Changes

A (much) delayed devlog and update on A Game of Changes

Hi all! So sorry to not writing again since almost a month!! 🙁 It’s for a good reason! A Game of Changes got Greenlit (yay!) and I’ve been working non-stop to finish the game and release on time. I’ve to update the game page and stuff like that, but for […]