News

A (much) delayed devlog and update on A Game of Changes

A (much) delayed devlog and update on A Game of Changes

Hi all! So sorry to not writing again since almost a month!! 🙁 It’s for a good reason! A Game of Changes got Greenlit (yay!) and I’ve been working non-stop to finish the game and release on time. I’ve to update the game page and stuff like that, but for […]

A Game of Changes weekly devlog update #7

A Game of Changes weekly devlog update #7

Hi everyone! Plenty of improvements done this week. I sent a playable demo to a few beta testers and got very valuable feedback. Completely revamped the controls of the player and the camera. Everything is much smoother and easier now 🙂 The main menu also got some improvements and feels […]

A Game of Changes weekly devlog update #6

A Game of Changes weekly devlog update #6

Hi everyone! Sorry I’ve been late to write this devlog. Since the launch of the greenlight page part of my mind is (unfortunately) too absorbed with the fact that it is so hard to draw people to it and gather votes 🙁 Anyway, here are some updates if you haven’t […]

A special weekly devlog: Trailer + Greenlight :D

A special weekly devlog: Trailer + Greenlight :D

Hi all! That’s right, the first trailer for A Game of Changes is now out, and you can watch it below And more important still, the game is now up for voting on Steam Greenlight, so rush and help it get there 😀 During the week I did many many […]

16th March – Weekly Devlog update

16th March – Weekly Devlog update

Wow so much stuff done this week, it’s the biggest weekly changelog to date! 🙂 First, the “dissolve” tile got a new texture, animation and sound, which looks much better than the previous attempt at doing something interesting. A new font was selected, not only because it looks better but […]

9th March – Weekly Devlog update

9th March – Weekly Devlog update

One week passed so here’s another compact summarized devlog for A Game of Changes 🙂 Objects that stand in the way between the camera and the player are now made slightly transparent, so you can always see where you are going 🙂 A new tile effect has been added to […]

3rd March – Weekly Devlog update

3rd March – Weekly Devlog update

Another week passed so here’s another A Game of Changes summarized devlog! Life got in the way a lot during this week so I couldn’t move forward so much as I wanted to, but still many new things got done. New mechanics got introduced, which will make puzzles more interesting […]

First big devlog update for A Game of Changes (AGoC)

First big devlog update for A Game of Changes (AGoC)

From now on I’ll start using “AGoC” instead of the bigger “A Game of Changes” 😉 So this has been an intense week and I’ve done lots of cool stuff for the game. As usual, daily progress and screens are being posted to twitter and my TIG devlog, but I’ve […]

Official page for A Game of Changes

Official page for A Game of Changes

Hi everyone! Today I worked a bit on some things that allow me to start showing off my next game a bit more. I have now created an “official” page on this blog that will host all the official game details and links. For now, it has links to the […]

Wallpaper as motivation and reminder

Wallpaper as motivation and reminder

Nothing better than having a wallpaper of your own upcoming game to keep yourself reminded that you have to finish it 🙂 So I took a few draft elements that have been modeled and put together this wallpaper/poster 🙂 3D character model by Fi Silva.