Tag: gamedev

Onwards to a next game

Onwards to a next game

I was still 3 months away from finishing Autumn and already had some cool ideas for my next games. This is the curse of all gamedevs, I guess 😀 Now that Autumn is finally finished, I’ve been giving myself time to think freely, letting ideas flow without rushing to start […]

7 months after…

7 months after…

Autumn’s development has reached the end. Of course that there is always more stuff to add, art to improve, etc, but we have to put a stop somewhere. A few months ago I decided that the 23rd September would be the release date, so I’ve made many efforts to stick […]

Official Autumn website

Official Autumn website

As Autumn gets closer and closer to its release date (23rd September), I’m very happy to finally announce its own dedicated website which just went live today: http://www.bitoutsidethebox.com/autumn This website will be the one-stop place for all news about Autumn, updates, gameplay tips and whatever else shows up. I’ve just […]

Simulating dynamic weather effects

Simulating dynamic weather effects

So a couple of days ago I posted a screen recording of a feature I worked in the weekend for Autumn: dynamic rain effects. Somehow, plenty of people got interested in it and asked me how I did it and if I could share the code. I don’t share the […]

Carefully trailing the game development minefield

Carefully trailing the game development minefield

I enjoy reading a lot of game dev blogs, experiences and tips from other fellow developers. Not only it gives me inspiration, useful information, but also warns me about dangerous situations that we should avoid during the long, hard process of crafting a game. I have already ignored one of […]

Some more ideas and news on Shabda

Some more ideas and news on Shabda

So a couple of days ago I decided announce Shabda to the internet. Got a short demo working and distributed it in different forums and websites. Also got some valuable feedback, which I’m processing for selecting good ideas for the next versions. Today I updated the Shabda page with version […]