Hi everyone, it’s been a while 🙂
After a long rest of gamedev’ing, I couldn’t resist to get back in action once again! I decided to put The Blueprints Machine to rest (at least for a good while), in order to start working on a new game (idea fairy? is that you?)
Anyway, this game is getting me all excited because I’m going to add some really cool non-gaming related stuff to it, together with some puzzle mechanics. And I’ve never done a puzzle game, so yay for that.
Devlog at TIG Forums, as usual, because I want to keep record of everything, like I did for Autumn.
For now, just a short video of an early prototype concept.